SamplePlayerComponent
The sample player component provides a powerful way to control audio samples in Unity even further. It makes it possible to control the gain of each channel in a multichannel audio file independently. It also makes it possible to read loop region markers from a wavfile or to set them manually from the inspector UI.
Inspector Elements
Watch the following video explaining more about this Component
https://www.youtube.com/watch?v=3fhbhXPr694&list=PLjo4vf11pt-MWtpdnyJdqJ41khf4YhS8y&index=12