Releases
Version 1.0.7.fn.1.6
- Added Audio Buses
- Added Waveform panel
- Fixed AHDSR Modulator
- Added support to modulate AHDSR parameters
- Fixed crash in image previewer
- Fixed so project settings file is saved within the project folder
- Show scrollbars in player panel
- Fixed event selector indicator light
- Fix so audio sources don't stop early
- Fixed pitch envelope calculation issue
- Take into account pitch when estimating audio duration
- Fixed pause/unpause volume issue
- Default component to "Oldest" stealing behavior
Version 1.0.6.fn.1.5
- Added Unreal player integration
- Added serial key support
- Added Event Performances
- Added internal / external audio support
- Fixed crashes and workflow issues
- Added Discord icon link
Version 1.0.5.fn.1.4
- Added Standalone Player
- Added Event Audio Recorder
- Fixed crash when adding multiple DSP effects
Version 1.0.4.fn.1.4
- Added new Event Editor panel and Event Performances (Engine Designer and XYPad)
- Enabled optional full internal 3D audio support
Version 1.0.3.fn.1.3
- Added DSP component (LPF, HPF, BPF, Echo, Distortion, Tremolo, Flanger, EQ)
- Added Global Music Time Settings, enabling synchronized start and transition times for components.
Version 1.0.2.fn.1.2
- Added new Keymap component
- Added MIDI Listener component
Version 1.0.1.fn.1.1
- Added Engine Loop Creator to Timeline importer
- Fixed audio glitches when sound and output sample rates are different
Version 1.0.0.fn.1.0
- Timeline component fixes
- Fixed audio mixer glitches
Version 0.0.9.fn.0.6
- Fixes to Vorbis decode
- Fixes to undo component move
- Fixes to asset import issues
- Fixes to Timeline component
- Added missing Profiler and Event Log Unitypanels
Version 0.0.8.fn.0.5
- Added Profiler, EventLog and Log Output panels
- Improved Timeline component functionality
- Fixed issues when performing move/copy/paste actions in the project hierarchy
- Fixed audio mixer issues and improved memory and CPU performance
Version 0.0.7.fn0.4
- Fixed Event Listener rename and selection behaviors
- Prevents copying things under Audio Components
- Add alternative import options
- Disabled zoom/follow options in audio player and enable save layout functionality.
- Default layout now includes Previewer and Log Output
- Re-enabled previewer panel and fixed native issues with it
- Added audio player to Media Bay and Media Selector screens
- Fixed AHSDR envelopes to display correctly
- Ensure we do not perform updates to TreeView selected items while the project is loading
- Do not manually delete the project tree in Hierarchy panel!
- Fix component update issue
- Fix downSampling error where we would run out of samples!
- Added key support for Redo/Undo in the project hierarchy
- Changed the way we get the global switch to component ID
- Ensure we load the newly saved project tree before writing a new project xml
- Fix looping
- Fix errors of CalculateAudioResourceEndTime usage in AudioComponentInstance
- Ensure Global state is intiialized before calling update (redrawing)
- Fix rpmalloc crash when deleting/undo tracks with complete VST unload disabled
- Changed implementation of adding a default search path to using a relative path from the assets folder
- Automatically create an FPK sources folder within Unity if there isn't already one
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