Inspector

Inspector panel is one of the most important panels in SoundMaker. What you see in the Inspector panel, will be dependent on the object/component you have selected in the project hierarchy.

Here is a list of objects/components that display their properties/settings in the Inspector panel:

Scene

When you click on a scene object, you can see all the Global and Local Runtime parameters associated with it. This view also shows all the active events in the selcted scene.

Below this is a section where you can add details about your FPK. This information including the image, will be packed with the FPK and will be displayed in the player when you load the FPK.

Components

Every SoundMaker component has a dedicated chapter for their behaviour and properties. Please check out the dedicated chapter to know about specific components. Just like the other objects, you would need to select a component in the project hierarchy to see its properties in the Inspector panel. A quick way to know the type of component you have selected is to see the label at the top-left of the panel. For example, we can see the component selected in the Group Component in the screenshot below.

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