Overview
SoundMaker uses serial keys to enable various features, including authoring and loading FPKs into players. Below is a detailed breakdown of the pricing structure and usage instructions for different user categories.
For Content Creators
Overview
This category targets sound designers and companies looking to design and sell interactive sample libraries.
Unlocking Features
To unlock these features, you’ll need the “Enable Distribution Use” serial key.
Email [email protected] to request a distribution use key.
Enter the serial key in the Serial Keys section located in the Preferences editor panel.
License Types
Once the key is entered, users can author FPKs with the following license types, available in the Scene inspector panel:
- For Personal Use: Enables the SoundMaker Editor to author FPKs for non-commercial, personal projects. These FPKs can be loaded by all players.
- For Linear Use: Enables the “Author FPK” button, allowing the export of FPKs for distribution and sale in linear projects.
- For Interactive Use: Enables the “Author FPK” button, allowing the export of FPKs for distribution and sale in interactive projects.
Exporting Serial Keys
For both Linear and Interactive license types, the “Export Serial Keys” button is enabled.
This allows setting the number of serial keys to generate for the FPK.
For Designers
Overview
Designers intending to create interactive sample libraries for commercial projects need to purchase the “Enable Internal Linear Use” serial key from our website.
Unlocking Features
Enter the serial key in the Serial Keys section located in the Preferences panel.
License Type
For Internal Linear Use: Once the serial key is present, users can author FPKs for use in commercial projects with the VST Player.
For Developers
Overview
Developers aiming to use SoundMaker Editor and Players to design and implement interactive audio libraries for their games need the “Enable Internal Interactive Use” serial key provided by Tazman-Audio.
License Levels
There are three levels of licenses based on the game budget:
- Level A
- Level B
- Level C
Unlocking Features
Once a key is purchased, enter it in the Serial Keys section located in the Preferences panel.
License Type
For Internal Interactive Use: Once the serial key is present, developers can author FPKs ready for use in their games.
SoundMaker VST (Linear) Player
Loading FPKs
When browsing and attempting to load an FPK into the VST Player, the license type and serial key section will be visible in the info section if a serial key is already present. If not then the FPK Serial Key box will be blank
Entering Serial Keys
Users can copy/paste their purchased serial key for the FPK.
- Valid Key: If the serial key is valid, the FPK will load, and the key will be stored and shown in the Info view.
- Invalid Key: If the key is invalid or absent, a popup dialog will prompt the user to enter the serial key again.
Notes
- Interactive-authored FPKs can be loaded into the VST player.
- Internal FPKs require entering the internal serial key only once. Subsequent FPKs will automatically use the stored internal serial key.
SoundMaker Unity (Interactive) Player
Loading Internal Interactive FPKs
For projects loading internal interactive FPKs, enter the internal serial key in the FabricPlayerSettings scriptable object located in the Assets/SoundMaker folder.
Browsing and Loading
Users can then browse and load FPKs with the “For Interactive Use” license type. The license type will be displayed in the SoundMaker player panel.
Unauthorized FPKs
If the FPK is authorized “For Internal Linear Use,” a popup message will appear, and the FPK will fail to load.
Viewing FPK Details
Select the FabricPlayerSettings scriptable object to view FPK details, including license types and keys.
Serial Key Types
This table provides a quick overview of all the serial keys available and the applications they can be used in.
|
Editor | VST Player | Game Players |
Editor Serial Keys | |||
Enable Distribution Use | ✅ |
|
|
Enable Internal Linear Use | ✅ | ✅ |
|
Enable Internal Interactive Use | ✅ | ✅ | ✅ |
FPK Authoring License Types | |||
For Linear Use |
|
✅ |
|
For Interactive Use |
|
✅ | ✅ |
For Internal Linear Use |
|
✅ |
|
For Internal Interactive Use |
|
✅ | ✅ |
Exporting FPK Details
The "Export FPK Details" button in the Scene inspector exports a file with details about the FPK, such as the number of events, runtime parameters, audio assets, and size.
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