Switch Component
Overview
The switch component selects which child component to trigger from an option that is set by the game. The option is always the name of the component that is required to trigger.
The switch component selects which child component to trigger from an option that is set by the game. The option is always the name of the component that is required to trigger.
Properties |
Description |
Start On Switch |
Starts the component playing when
a switch occurs. |
Switch Type |
The switch types available: -
SwitchOnPlay -
SwitchOnEnd -
SwitchOnSwitch -
SwitchOnMusicSync o The
switch will occur according to the transition type set in the music settings
selected |
Scope |
Select between local and global scope |
Runtime Switch |
Select the Runtime Switch to be used for this switch component |
Assignments |
Assign the child components to specific switches |
Nov 08, 2023
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