Version 2.4
New Features and changes
- Added "Fabric Event" Timeline support
- Added "EnableEditorPreviewer" option
- Move editor previewer workload into the editor
- Removed warning if an audio component has an audio source in the same GameObject
- Added previewer support for Switch and music components
- Previewer Event UI improvements
- Added support for Unity 2017.2 and 2017.3
Fixes
- Fixed Audio Source Pool null reference error
- Fixed PostEventByName issue
- Fixed DSP components not updating parameters when is added for the first time
- Fixed audio clip null ref error
- Fixed event manager null ref error with eventList
- Fixed issue with ExecuteFunctionOnDestroy on a build
- Added event trigger support for external DSP parameters
- Enable AudioSourcePool resize only if editor previewer is enabled
- Fix for audio component stopping when loosing focus
- SetDSPParameter with eventID returns true/false